Savark Dicupé
IP Architect | Creative Systems Designer
Savark Dicupé (He/Him)
Savark Dicupé is a multidisciplinary artist and creative systems architect developing original intellectual property at the intersection of narrative, design, and emerging technology.
His career began in comics and licensed entertainment during the early shift from analog to digital production. From Marvel coloring rooms to dot-com era animation studios, he built repeatable digital workflows that enabled small teams to produce at scale — long before generative tools existed.
Over the past 25+ years, he has developed characters, transmedia story worlds, interactive prototypes, and brand systems across entertainment, publishing, and digital media. His work consistently bridges craft and infrastructure — pairing strong visual storytelling with production architecture designed for longevity.
Today, he leads Underlyt™, an independent studio focused on building original IP and AI-first, human-centered creative pipelines. His approach centers on one core principle:
Creative work should compound — not restart.